Principal Software Engineer (Unity) - WWE Champions
A free account shows the apply link for every role and matches you to the ones that fit your resume.
About the role
Scopely develops, publishes, and operates video games, including WWE Champions, a mobile and PC RPG puzzle match game. You will lead Unity client architecture, delivery, performance, and production quality for the live-service game.
What you'll do
- Lead technical direction for gameplay, UI, live events, and platform systems
- Define and evolve architecture for the Unity and C# codebase
- Guide data-driven systems, event configuration, and live-ops features
- Improve tooling, CI/build processes, debugging, and code review standards
- Resolve production issues across client systems and platform integrations
- Mentor engineers and influence cross-team technical decisions
Skills
Must have
- C#
- Unity
- Object-oriented software design
- Mobile game development
- Client architecture
- Performance tuning
- Memory management
- Serialization
- CI/CD
- Debugging and profiling
Nice to have
- Live-service game development
- Data-driven feature development
- Testing strategy
- Mobile platform integrations
Tools
- Flatbuffers
Who it's for
- Education
- Engineering degree
- Degree
- computer science
- Experience
- 8+ years
- Domain
- mobile gaming
About Scopely
Scopely has 11 open roles in Bangalore, at Global Technology Park, Block A. See every Scopely role.
More at Scopely
Mid level · 4+ years
Internship · Hybrid · 0 to 1 years · Fresher friendly
Mid level · Hybrid · 3+ years
Internship · Hybrid · 0 to 1 years · Fresher friendly
Senior · 5+ years
Mid level · Hybrid · 2+ years
Mid level · Hybrid · 4 to 7 years
Manager · Hybrid · 5+ years
Similar roles
All mobile engineering jobs
Kutumb (Primetrace Technologies; Crafto) · Mid level · On-site · 2 to 5 years
Harman International · Mid level · On-site · 3 to 9 years
PwC India (PricewaterhouseCoopers) · Mid level · 4+ years




